V4
*AnimTextData\Tables\Graphs\Player_Gun.agx     MeleeAttackBash MeleeAttackBash   ?              	FireAuto 	FireAuto   ?              
FireAutoPush 
FireAutoPush   ?              
gun_fireauto 
gun_fireauto   ?              	ChargeUp 	ChargeUp   ?              
gun_chargeup 
gun_chargeup   ?              FireSingleBinary FireSingleBinary   ?              FireSingle FireSingle   ?              gun_firesingle gun_firesingle   ?              
ThrowGrenade 
ThrowGrenade   ?              
ThrowMine 
ThrowMine   ?              ReloadLoop ReloadLoop   ?              Reload Reload   ?              Reload Reload   ?              BoltCharge BoltCharge   ?              	gun_idle 	gun_idle   ?              Ladder_ClimbUp_RightHand Ladder_ClimbUp_RightHand   ?              Ladder_ClimbUp_LeftHand Ladder_ClimbUp_LeftHand   ?              Ladder_ClimbDown_LeftHand Ladder_ClimbDown_LeftHand   ?              DynamicAnimation DynamicAnimation   ?             Ladder_ClimbDown_LeftHand Ladder_ClimbDown_LeftHand   ?              Ladder_ClimbDown_RightHand Ladder_ClimbDown_RightHand   ?              Ladder_ClimbDown_LeftHand Ladder_ClimbDown_LeftHand   ?              DynamicAnimation DynamicAnimation   ?             DynamicAnimation DynamicAnimation   ?            
LadderEnd     GravDash_Short GravDash_Short   ?              GravDash_Medium GravDash_Medium   ?              GravDash_Long GravDash_Long   ?              CastTarget CastTarget   ?              	gun_idle 	gun_idle   ?              	CastSelf 	CastSelf   ?              	gun_idle 	gun_idle   ?              